Strozzi (2008) Board Game
Strozzi is a nautical-themed board game set during the Renaissance period. Designed by Ryan Laukat and Franz Vohwinkel, it was released in 2008 and is published by ABACUSPIELE and Rio Grande Games. The game revolves around commodity speculation and set collection mechanics, making it a strategic and engaging experience for players.
Game Components of Strozzi
How To Setup Strozzi
To set up Strozzi, players start by placing the port tiles on the table, each representing a different destination. Each player receives a player board and a set of auction tokens. The vessel cards are shuffled and placed within reach of all players. The goods tokens are also prepared and kept nearby.
Gameplay Mechanics and Game Objective
– Auction mechanisms: Players bid on vessel cards to acquire them.
– Resource management: Managing goods and auction tokens.
– Area control: Delivering goods to specific ports.
– The objective is to earn the most points by delivering goods to the most valuable ports over three epochs (rounds).
Player Experience
Strozzi offers a light-to-medium complexity gaming experience, similar to other Knizia games like Medici and Ra. Players must strategically bid on vessels, manage their resources, and make tactical decisions about which goods to deliver and where. The game is divided into three epochs, each presenting new challenges and opportunities.
Pros
Cons
Personal Thoughts on Strozzi
Strozzi is ideal for players who enjoy strategic games with a mix of bidding and resource management. It is particularly suited for those familiar with other Knizia games or who appreciate games with historical themes. However, it may not be the best fit for very casual gamers or those looking for a quick play experience.
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