Stargrunt II (1996) Board Game
Stargrunt II is a science fiction wargame that was released in in 1996. It was designed by Aaron Alderson, Peter Barfield, Dave Garnham, and Tim Osborne. The game is known for its detailed miniatures and immersive gameplay set in a futuristic universe.
Game Components of Stargrunt II
How To Setup Stargrunt II
Setting up a game of Stargrunt II involves creating a scenario with predefined force lists, rather than using a point system. Players must define the mission motivation, which can be Low, Medium, or High, and this affects troop morale and behavior. The setup includes writing out the mission objectives, determining troop quality, and arranging the battlefield to reflect the scenario.
Gameplay Mechanics and Game Objective
Player Experience
Playing Stargrunt II requires a significant amount of planning and setup, as the game encourages players to think through their missions carefully. The game mirrors real-life combat more closely than many other wargames, with troops behaving differently based on their mission motivation and experience. Players can recreate various sci-fi scenarios, and the game’s flexibility allows for a wide range of creative and unique battles.
Pros
Cons
Personal Thoughts on Stargrunt II
Stargrunt II is ideal for players seeking a realistic and immersive sci-fi wargaming experience. It is particularly suited for those who enjoy strategic planning and appreciate the nuances of real-life combat. While it may not be the best fit for casual players looking for a quick setup, it offers a rich and rewarding experience for those willing to invest the time to learn its intricate mechanics. If you’re tired of the typical sci-fi skirmish games and are looking for something that challenges you in a different way, Stargrunt II is definitely worth considering.
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