Sphinx (1987) Board Game
Sphinx is a classic board game released in 1987, designed by Mark Berger and Edith Grein-Böttcher. The game is all about deduction, exploration, and navigating through a maze. With a modular board, point-to-point movement, and secret unit deployment, players must use their strategic thinking to outwit their opponent in this two-player game.
Game Components of Sphinx
How To Setup Sphinx
To set up the game, each player starts on the same square in the maze. The game board is arranged with the Sphinxes in their initial positions. Players need to understand the symbols on the board, such as the Sphinx card and the mummy hand, which play crucial roles in the gameplay.
Gameplay Mechanics and Game Objective
Mechanics
Game Objective
The objective is to advance to the middle of the maze and present the correct coloured Sphinx cards in the correct order to reach the treasure. The game includes a twist where a double snake symbol on the dice forces a player to swap one of the Sphinxes in the center with one on the side, changing the colour pattern.
Player Experience
“Sphinx” offers a fun and challenging experience for kids, introducing them to strategy and memory games. The game is engaging and requires players to think ahead and remember key details about the Sphinxes’ colours. It also provides a learning opportunity about the myth and history of the Sphinx.
Pros
Cons
Personal Thoughts on Sphinx
“Sphinx” is an excellent choice for families looking for a game that combines fun with educational value. It is particularly suitable for kids who are a bit older and can appreciate the strategic elements. The game serves as a great introduction to more complex board games and can be a wonderful addition to any family game night. However, it may not be the best fit for very young children due to its memory and strategy requirements.
We are supported by our audience. When you purchase through links on our site, we may earn an affiliate commission, at no extra cost for you. Learn more.