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Space Shogi (1987)

Space shogi

Space Shogi is a three-dimensional variant of the Japanese board game Shogi, invented by George R. Dekle Sr. in 1987. Shogi, also known as Japanese chess, is a strategy board game for two players and is one of the most popular board games in Japan. It is believed to have originated in the 6th century and has its roots in the Indian game Chaturanga. The modern form of Shogi was standardized in the 16th century and is based on the 9×9 variant Sho Shogi.

Why is Space shogi Popular?

Shogi is popular in Japan due to its rich history and cultural significance. It is one of the most well-known board games in the country and is often played in competitions, with professional players and enthusiasts in various countries. The game is particularly popular during the Intermission of the Emperor Muromachi, which was a period of great importance in the history of Shogi.

Game Components of Space shogi

The Game Components of Space shogi for Space Shogi include:
– A 3D gameboard: The gamespace comprises nine 9×9 Shogi boards stacked vertically.
– Shogi pieces: Each player controls a standard set of Shogi pieces, which are moved around the rectangular game board in an effort to capture the opposing player’s king.

Game Setup of Space shogi

The starting setup for Space Shogi is as follows:
– Black starts the game occupying levels 1 through 3; White starts on levels 9 through 7.

Gameplay Mechanics of Space shogi

Space Shogi follows standard Shogi conventions, including the same types and numbers of pieces, a similar initial setup, and the same rules for drops, promotion, check, checkmate, and impasse. However, the pieces have the freedom of three-dimensional movement, which adds a new dimension to the game.

Game Objective of Space shogi

The goal of Space Shogi, as in standard Shogi, is to capture the opposing player’s king.

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