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Space Mission (2011) Board Game

Space Mission is a space exploration themed board game designed by Anne Pätzke and released in in 2011. It is published by Desyllas Games and Schmidt Spiele. The game is designed for 2 to 5 players and has a runtime of approximately 45 minutes. Players are tasked with managing their resources and completing various space missions to earn points and emerge as the winner.

Game Components of Space Mission

  • Spacecraft: Rocket, satellite, capsule, lunar module, each developable up to level 3.
  • Specialist Cards: 6 different specialists with 10 different actions.
  • Technology Decks: Representing 6 technologies, each with mission control cards that may include problems.
  • Enhancements: Extra tank, fuel, thrust, backup systems (life support, control, sensor).
  • Event Cards: Impacting missions by damaging backup systems or causing space sickness.
  • Mission Control Cards: Drawn during missions to resolve technological problems.
  • Scenario Cards: Determine media missions and special victory point categories.
  • Bonus Tiles: Provide additional bonuses in each round.
  • Optional Modules: Astronaut Module, Experience Module, Solo Module.

    How To Setup Space Mission

    Setting up **Space Mission** involves several steps:

  • Each player starts with all basic spacecraft.
  • Technologies are set up with their respective decks, initially unreliable.
  • Mission cards are randomly selected from a pool of 22 different missions, with only 8 used per game.
  • Scenario cards and bonus tiles are randomized to add variety.
  • Players prepare their specialists and enhancements.

    Gameplay Mechanics and Game Objective

  • Player Turn: Players play one specialist card at a time, up to 5 cards or until they pass.
  • Mission Preparation: Players prepare for missions by acquiring fuel, training astronauts, increasing technology reliability, and creating enhancements.
  • Mission Execution: Missions are processed from top to bottom and left to right, drawing mission control cards to resolve technological problems.
  • Victory Points: Awarded for completing missions, with additional points for manned missions if astronauts return safely.
  • Media Missions: Special missions that vary each game, with only the first player to complete them earning media mission points.
  • Game End: The game ends after the completion of mission #8 “Lunar Landing” or after 8 rounds in the year 1969. The player with the most victory points wins.

    Player Experience

    **Space Mission** offers a deeply immersive and challenging experience, particularly suited for fans of space exploration and complex strategy games. With a playtime of 60 to 90 minutes, players must balance resource management, technological advancements, and risk mitigation. The game’s variability, with 22,680 different game setups, ensures high replayability.

    Pros

  • High Replayability: With numerous scenarios, missions, and bonus tiles, each game is unique.
  • Deep Strategy: Players must manage resources, technologies, and risks effectively.
  • Thematic Immersion: Strongly themed around space missions, enhancing the player experience.
  • Color Vision Deficiency Friendly: Game materials are optimized for players with color vision deficiencies.

    Cons

  • Complex Setup: Requires careful preparation and understanding of the rules.
  • Long Playtime: Games can last 60 to 90 minutes, which may not suit all players.
  • Steep Learning Curve: Ideal for experienced players due to its complexity.

    Personal Thoughts on Space Mission

    **Space Mission** is perfect for experienced board game enthusiasts who enjoy strategic gameplay and are fascinated by space exploration. It is not a game for casual players due to its complex mechanics and lengthy setup. However, for those who appreciate depth and replayability, **Space Mission** offers a rewarding and challenging experience.

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