Space Infantry (2011) Board Game
Space Infantry is a solo or two-player science fiction wargame that was released in 2011 by designer Blackwell Hird. The game is published by Lock ‘n Load Publishing, LLC and features a chit-pull system, modular board, point-to-point movement, simulation, and solo/solitaire gameplay mechanics.
Game Components of Space Infantry
How To Setup Space Infantry
To set up the game, players first select the mission they want to undertake from the available mission cards. Each mission has specific objectives and challenges. Next, they outfit their squad of 8-12 soldiers with weapons, vehicles, and other equipment. The map boards are then arranged according to the mission requirements. Players distribute the necessary tokens and dice, and ensure all soldier cards are ready for deployment. The game is designed to be flexible, allowing for individual missions or a multi-mission persistent campaign.
Gameplay Mechanics and Game Objective
Player Experience
Playing **Space Infantry** immerses you in a futuristic, tactical combat environment where strategy and resource management are key. You guide your elite squad through challenging environments and against formidable alien foes. The game offers a high level of replayability with multiple missions and the ability to customize your squad. The solo or co-op gameplay makes it versatile for different types of players.
Pros
Cons
Personal Thoughts on Space Infantry
**Space Infantry** is perfect for fans of tactical combat and sci-fi settings. It is particularly suited for those who enjoy solitaire games or cooperative gameplay with a friend. The game’s high replayability and customization options make it a great choice for players looking for a game that can be played multiple times without becoming repetitive. However, due to its complexity, it may not be the best fit for casual gamers or those new to tabletop gaming.
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