Space Dealer (2006) Board Game
Space Dealer is a real-time board game released in 2006, designed by Tobias Stapelfeldt and published by eggertspiele. The game is set in a futuristic space environment where players take on the role of space traders competing to fulfill different contracts and earn credits.
Game Components of Space Dealer
How To Setup Space Dealer
To set up Space Dealer, each player starts at their own planet, equipped with a power generator and a mine. The goods tokens and victory point tokens are distributed according to the game’s rules. Players must ensure they have all necessary components before the game begins, as the real-time nature of the game does not allow for mid-game adjustments.
Gameplay Mechanics and Game Objective
Player Experience
Playing Space Dealer is a fast-paced and interactive experience. Players must manage their resources quickly and strategically to maximize their goods production and delivery. The real-time element adds a layer of urgency, requiring players to think on their feet and make swift decisions.
Pros
Cons
Personal Thoughts on Space Dealer
Space Dealer is ideal for players who enjoy real-time strategy and fast-paced gameplay. It is perfect for those who like to think quickly and make strategic decisions under pressure. However, it may not be the best fit for players who prefer more relaxed or complex strategy games. The game’s short playing time and interactive mechanics make it a great addition to any board game collection, especially for fans of science fiction and transportation-themed games.
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