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Smash Up: What Were We Thinking? (2017) Board Game

Smash Up: What Were We Thinking? is an expansion for the popular card game Smash Up, which was released in in 2017. Designed by Paul Peterson, this expansion adds new factions and mechanics to the base game, providing players with even more options for strategic gameplay. With a mix of fantasy and humor, Smash Up: What Were We Thinking? is sure to keep players entertained for hours on end.

Game Components of Smash Up: What Were We Thinking?

  • 4 factions with 20 cards each (80 cards total)
  • 8 base cards
  • 4 card dividers
  • 1 token sheet (used as both Victory Points tokens and +1 power counters)
  • 1 rulebook

    How To Setup Smash Up: What Were We Thinking?

    To set up the game, each player shuffles together two different 20-card factions to create a 40-card deck. Players cannot use two copies of the same faction. The setup involves randomly determining who goes first, with each player choosing one faction in a clockwise direction, and then the last player choosing a second faction in reverse order. The base cards are shuffled together, and each player draws five cards. If a player has no minions in their opening hand, they can discard it and draw a new hand.

    Gameplay Mechanics and Game Objective

  • Game Category:** Card Game, Strategy
  • Number of Players:** 2-4
  • Age Range:** 14 and up
  • Objective:** The goal is to score 15 victory points by using minions to crush enemy bases.
  • Key Mechanics:**
    – Deck-building
    – Area Control
    – Variable Player Powers

    Player Experience

    Playing **Smash Up: What Were We Thinking?** is an engaging experience that combines strategy and fun. The new factions each bring unique abilities and playstyles, such as the Explorers’ quick base control, the Grannies’ busybody strategies, the Rock Stars’ focus on high-breakpoint bases, and the Teddy Bears’ protective instincts. This expansion adds a fresh layer of complexity and variety to the Smash Up universe.

    Pros

  • New Factions:** Introduces four new and interesting factions.
  • Variety:** Over 1000 possible faction combinations when combined with other Smash Up sets.
  • Replayability:** High replay value due to the mix-and-match faction system.
  • Accessibility:** Can be played alone or combined with other sets for maximum fun.

    Cons

  • Dependence on Core Game:** Requires the Smash Up core set to play.
  • Complexity:** May overwhelm new players due to the sheer number of faction combinations and strategies.

    Personal Thoughts on Smash Up: What Were We Thinking?

    **Smash Up: What Were We Thinking?** is perfect for fans of the Smash Up series and anyone looking to add new layers of strategy and fun to their card game experiences. It is particularly suited for players who enjoy variable player powers and area control mechanics. If you’re new to the series, it might be helpful to start with the core set before diving into this expansion to fully appreciate the new factions and gameplay nuances.

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