Small World Underground (2011) Board Game
Small World Underground is a standalone game set in the Small World universe, created by Philippe Keyaerts and published by Days of Wonder in in 2011. It is a fantasy board game that builds upon the popular gameplay mechanics of the original Small World game, but introduces new races, powers, and locations underground.
Game Components of Small World Underground
How To Setup Small World Underground
To set up the game, players start by choosing the appropriate double-sided game board based on the number of players (2-5). Each player selects a fantasy race and its corresponding special power badges. The board is populated with monster-occupied regions, places, relics, and terrain features. Players receive their race tokens, banners, and any starting special power badges. The game turn marker and victory coins are also distributed accordingly.
Gameplay Mechanics and Game Objective
Player Experience
Small World Underground offers a dynamic and interactive experience with a mix of strategy and luck. Players must balance their resource management with the need to expand their territory and defend against other players. The new monster-occupied regions add an extra layer of challenge and opportunity, as defeating these monsters can yield significant rewards.
Pros
Cons
Personal Thoughts on Small World Underground
Small World Underground is ideal for fans of the original Small World game and those who enjoy area control and resource management mechanics. It is a great addition to any board game collection, offering a fresh spin on familiar gameplay. New players may need some time to adjust to the rules, but the game’s light-hearted and fun nature makes it accessible and enjoyable for a wide range of players.
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