Siena (2005) Board Game
Siena is a board game released in 2005, designed by Ombretta Bernardi and Ambrogio Lorenzetti. The game is set in medieval times, focusing on economic and farming aspects within the city of Siena in Italy. Players take on the roles of merchants trying to expand their influence and wealth in the city.
Game Components of Siena
How To Setup Siena
To set up the game, each player takes all the tokens in their color and stacks three of them to mark their starting rank as a peasant. The fato and senesi decks are shuffled, and the artista deck is shuffled with the game-ending Ambrogio Lorenzetti card placed somewhere in the bottom three cards. Seven special Siena cards are pulled and laid out for an initial auction.
Gameplay Mechanics and Game Objective
Player Experience
The game offers a unique blend of strategy and historical charm but is marred by complexity in its initial learning phase. The lack of clear instructions on the cards and the reliance on the rulebook for card explanations can make it difficult for new players to grasp.
Pros
Cons
Personal Thoughts on Siena
**Siena** is for players who appreciate a strong historical theme and are willing to invest time in understanding its unique mechanics. It is not ideal for casual or new board game enthusiasts due to its complexity, but it can offer a rewarding experience for those who enjoy strategic depth and can navigate its learning curve.
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