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Siege (1983) Board Game

Siege is a classic board game that was released in in 1983. Designed by Peter Dennis, Siege is a medieval wargame that can be played by 2-6 players. The game features dice rolling, grid movement, hexagon grid, line of sight, and a modular board. The objective of the game is to strategically capture and defend castles while utilizing various military tactics.

Game Components of Siege

  • Modular game board
  • Castle pieces
  • Armies (different colored tokens)
  • Dice
  • Rulebook
  • How To Setup Siege

  • Set up the modular game board by connecting the pieces to create a unique battlefield.
  • Each player chooses a color for their army tokens and places them on their designated starting positions.
  • Place the castle pieces strategically on the board.
  • Roll the dice to determine the starting player.
  • Gameplay Mechanics and Game Objective

    Players take turns moving their armies across the board, attacking enemy armies, and capturing castles. The game involves strategic planning, resource management, and tactical combat. The objective is to be the first player to capture and hold a certain number of castles, depending on the number of players.

    Player Experience

    Pros:

  • Engaging gameplay that requires strategic thinking
  • Interactive and competitive gameplay for multiple players
  • High replay value due to the modular board setup
  • Cons:

  • Lengthy gameplay sessions (up to 3 hours)
  • Steep learning curve for new players
  • Limited availability of components for older versions of the game
  • Personal Thoughts on Siege

    Siege is a solid wargame that offers a challenging and immersive experience for players who enjoy medieval-themed games. The game’s components are well-made, and the modular board adds replayability. However, the game may not be suitable for casual gamers due to its complex rules and lengthy playtime. Overall, Siege is worth considering for players who appreciate strategic and tactical gameplay in a medieval setting.

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