Shooting Stars: A Tactical Game of Fighter Combat in Space (1980) Board Game
Shooting Stars: A Tactical Game of Fighter Combat in Space was released in 1980 by designer Micha and artist Yaquinto. It falls under the categories of science fiction and wargame, offering players the chance to engage in exciting fighter combat battles in space. With a runtime of 120 minutes and suitable for players aged 12 and up, this game combines strategic thinking and action-packed gameplay.
Game Components of Shooting Stars: A Tactical Game of Fighter Combat in Space
How To Setup Shooting Stars: A Tactical Game of Fighter Combat in Space
To set up the game, players first prepare the game board by placing the space fighter miniatures or counters at their starting positions. Each player selects their fighter and receives the corresponding tokens and markers. The rulebook provides detailed instructions on how to lay out the board and distribute the components. The setup process is relatively straightforward, allowing players to quickly transition into the game.
Gameplay Mechanics and Game Objective
Player Experience
Player experience varies widely based on reviews. The game is praised for its simple yet effective vector-based movement system, which adds a tactical layer to the combat. However, the game’s overall quality and component durability were criticized by some reviewers.
Pros
Cons
Personal Thoughts on Shooting Stars: A Tactical Game of Fighter Combat in Space
Shooting Stars is a game that will appeal to fans of tactical combat and science fiction settings. Despite some criticisms regarding component quality and mixed reviews, the game’s unique movement system and simple rules make it an interesting addition to any board game collection. It is particularly suited for those who enjoy strategic gameplay and are looking for a game that offers a different take on space combat. However, potential buyers should be aware of the potential downsides and weigh these against their interest in the game’s unique mechanics.
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