Shitenno (2011) Board Game
Shitenno is a territory-building board game released in 2011, designed by Vincent Dutrait and featuring artwork by Ludonaute. The game is designed for 2-4 players aged 12 and up, with a playing time of around 60 minutes.
Game Components of Shitenno
How To Setup Shitenno
To set up Shitenno, players first place the game board in the middle of the playing area. Each player selects a set of control markers and places them within reach. The Koku cards, Troop cards, and role cards are shuffled and distributed accordingly. The bonus tiles are placed on the board, three per province. Each player receives a starting hand of cards and a role card that determines their initial rank and special ability.
Gameplay Mechanics and Game Objective
Mechanics
Game Objective
Player Experience
In Shitenno, players engage in a game of strategic planning and manipulation rather than direct combat. The unique card distribution phase, where the highest-ranked player offers card sets to other players, adds a layer of tension and strategic depth. Players must balance their need for resources with the need to act quickly, as hoarding resources can lead to missed opportunities. The game requires a mix of short-term tactical decisions and long-term strategic planning, making it engaging for fans of Euro-style games.
Pros
Cons
Personal Thoughts on Shitenno
Shitenno is ideal for fans of Euro-style games who enjoy strategic planning, resource management, and indirect player interaction. It is a great fit for players looking for a game that requires careful consideration and tactical decisions, but may not be the best choice for those seeking high levels of direct conflict or a heavily thematic experience. The game’s unique mechanics and historical setting make it an interesting addition to any board game collection, especially for those intrigued by the feudal era of Japan.
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