Sellswords (2014) Board Game
Sellswords is a two-player abstract strategy game that was released in in 2014. Designed by Cliff Kamarga and published by Hobby Base, this game is set in a world of mythology and features tile placement and open drafting mechanics. Players compete to gain control of various regions by strategically placing their tiles and outsmarting their opponent.
Game Components of Sellswords
How To Setup Sellswords
To set up **Sellswords**, each player starts by drafting a guild of mercenaries using Guild Cards. This involves selecting a set of cards that will form your team. Players then prepare their decks with Action Cards, which can be used to manipulate the battlefield and sway mercenaries to their side. The objective is clear from the outset: assemble a formidable team and outmaneuver your opponent.
Gameplay Mechanics and Game Objective
Player Experience
Playing **Sellswords** is an intense and strategic experience. It challenges you to think critically about which mercenaries to recruit and how to use your Action Cards effectively. The game is reminiscent of the Triple Triad card game from Final Fantasy VIII, adding a layer of familiarity for fans of strategic card games. It requires a balance of short-term and long-term planning, making it engaging and demanding.
Pros
Cons
Personal Thoughts on Sellswords
**Sellswords** is ideal for fans of strategic card games and those who enjoy head-to-head competitions. It’s a great addition for anyone looking to add depth and complexity to their gaming collection. The game’s balance between luck and strategy makes it accessible yet challenging, making it suitable for both casual and experienced gamers. However, it may not be the best fit for those seeking games with a large player capacity or a more cooperative experience.
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