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Sea Evil (2018) Board Game

Sea Evil is a board game that was released in in 2018. It falls under the categories of Ancient, Horror, Mature/Adult, Mythology, and Wargame. The game is designed by Commode Ministrels in Bullface, Charlie Fogel, Joseph Lunders, Manifester, and three other designers. The artwork for the game is done by Emperors of Eternal Evil.

Game Components of Sea Evil

  • Hand-cut cards**
  • Imperfectly punched chits**
  • Character standees** (can be made using Scrabble pieces)
  • D6 dice**
  • Pencils**
  • Printable elements** (players need to xerox some components)
  • Event tables and character sheets** (available for download)

    How To Setup Sea Evil

    Setup involves preparing the game components, including the ship’s crew and the evil forces. Players must xerox and prepare the necessary elements, distribute character standees, and set up the event tables and character sheets. The game begins with a whaling ship, the Ishara, navigating through treacherous waters on a Halloween night.

    Gameplay Mechanics and Game Objective

  • Asymmetric Gameplay: One player takes on the role of the evil force (a sea witch and her creatures), while the others play as the crew of the Ishara.
  • Resource Management: Crew members must manage resources to repair the ship, bail out flooding, and fend off monstrous attacks.
  • Dice Rolling: Used for resolving various challenges and battles.
  • Strategic Positioning: Critical for both the crew and the evil player to achieve their objectives.
  • Objective: The crew aims to reach the safety of a coastal lighthouse, while the evil player seeks to destroy them through various horrors and calamities.

    Player Experience

    Players are immersed in a narrative rich with maritime horror elements, including encounters with krakens, sharks, and a sea witch. The game is designed to create a sense of desperation and overwhelm, mirroring the tales of weary and beleaguered sailors. Each player’s role is distinct, with the crew needing to work together to survive, and the evil player exploiting random elements and strategic deployment to hinder their progress.

    Pros

  • Immersive Atmosphere: Evokes a strong sense of maritime horror through its components and gameplay.
  • Asymmetric Gameplay: Offers a unique and engaging dynamic between the crew and the evil player.
  • High Replayability: Multiple crew members and random events ensure different experiences each play.
  • Thematic Integration: The game’s mechanics and components are closely tied to its horror theme, enhancing the overall experience.

    Cons

  • Lack of Balance: The game intentionally avoids balance, which can lead to wildly swinging outcomes and potential frustration.
  • Complex Setup: Requires players to xerox and prepare components, which can be cumbersome.
  • Early Player Elimination: Crew members can die early, though this is mitigated by each player controlling multiple crew members.

    Personal Thoughts on Sea Evil

    **Sea Evil** is ideal for players who crave a horror-themed gaming experience with a strong narrative focus. It suits groups who enjoy asymmetric gameplay and are willing to accept a game that prioritizes atmosphere and immersion over perfect balance. This game is not for those seeking a finely tuned, balanced experience but rather for those who relish the thrill of overcoming desperate odds in a haunting maritime setting.

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