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Scratch One Flat Top! (1995) Board Game

Scratch One Flat Top!’ is a board game released in 1995, designed by Ted Koller, Rodger B. MacGowan, and Beth Queman. The game is set in World War II and focuses on aviation and naval warfare. Players take on the roles of commanders of aircraft carriers and engage in strategic battles in the Pacific Theater.

Game Components of Scratch One Flat Top!

  • Game board
  • Unit counters representing U.S. and Japanese naval forces
  • Order cards for secret placements
  • Rulebook
  • player aids and charts

    How To Setup Scratch One Flat Top!

    Setup involves each player preparing their naval forces and placing them on the board according to the scenario. Players must also prepare their secret orders, which adds a layer of bluffing and strategy. The game is designed to be double-blind, meaning players do not have immediate knowledge of their opponent’s movements, enhancing the fog of war aspect.

    Gameplay Mechanics and Game Objective

  • Operational/Tactical Level: The game focuses on both operational and tactical levels of naval combat.
  • Double-Blind: Players alternate placing secret orders, adding an element of bluffing and misdirection.
  • No Referee Needed: Designed for 2 players, eliminating the need for a referee.
  • Objective: The U.S. player aims to prevent the Japanese from landing at Port Moresby, while the Japanese player seeks to successfully land and secure the area.

    Player Experience

    Playing **Scratch One Flat Top** immerses players in the strategic and tactical nuances of naval warfare during World War II. The double-blind mechanism creates a high level of tension and uncertainty, mirroring the historical context of the Battle of the Coral Sea. Players must balance resource management, strategic planning, and adaptability to outmaneuver their opponent.

    Pros

  • Historical Accuracy: Faithfully recreates the Battle of the Coral Sea.
  • Strategic Depth: Offers complex decision-making and strategic planning.
  • Tension and Uncertainty: The double-blind mechanism enhances the game’s excitement and realism.
  • No Referee Needed: Suitable for two players without additional administrative roles.

    Cons

  • Complexity: May be challenging for new players due to its operational/tactical level gameplay.
  • Lengthy Playtime: Games typically last around 180 minutes.
  • Age Restriction: Recommended for players aged 12 and above.

    Personal Thoughts on Scratch One Flat Top!

    **Scratch One Flat Top** is ideal for fans of historical wargames and those interested in naval combat strategies of World War II. It requires a blend of strategic thinking, tactical acumen, and the ability to adapt to unforeseen circumstances. This game is particularly suited for experienced board game enthusiasts looking to delve into the complexities of wartime naval operations.

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