Schwarzarbeit (2003) Board Game
Schwarzarbeit is a board game that was released in in 2003. It is designed by Stefan Balogh and Sebastian Wagner, with artwork by BeWitched Spiele. The game falls under the categories of card game, deduction, and memory, with a runtime of about 45 minutes. It is recommended for players aged 12 and above, with a player count of 3-5.
Game Components of Schwarzarbeit
How To Setup Schwarzarbeit
Gameplay Mechanics and Game Objective
In Schwarzarbeit, players take on the role of workers trying to complete jobs without getting caught by the authorities. Players move around the board, completing tasks and trying to avoid detection. The game involves memory and deduction elements, as players must remember which tasks they have completed and keep track of their progress.
The objective of the game is to earn the most money by completing tasks and avoiding detection. The player with the most money at the end of the game wins.
Player Experience
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Personal Thoughts on Schwarzarbeit
Schwarzarbeit offers a unique gaming experience with its theme of underground work and avoiding detection. The game components are well-made, and the artwork adds to the immersive experience. Priced affordably, Schwarzarbeit offers good value for its gameplay mechanics and replayability.
Overall, Schwarzarbeit is worth checking out for players who enjoy memory and deduction games with a twist. However, those who are sensitive to the theme may want to skip this one. Alternatives such as Codenames or Dixit offer similar gameplay experiences for those looking for alternatives.
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