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Scarab (2002) Board Game

Scarab is a board game released in 2002 by Silberberg Spiele, a German game designer. The game is set in ancient Egypt and revolves around players trying to collect scarab tokens by moving around the board strategically.

Game Components of Scarab Lords

  • 2 Player Decks: Each player has a beautifully illustrated 30-card deck (though some sources mention 40-card decks, the official count is 30).
  • Board: Divided into two regions (upper and lower Hekumet) with six columns, each corresponding to different areas of influence (military, economics, religion).
  • Cards: Include powerful sorcerers, mythical beasts, epic monuments, and grand armies. Card types are Minions, Buildings, Leaders, Gods, and Fate.
  • Supremacy Counters: Used to track control over various areas.

    How To Setup Scarab Lords

    To set up the game, place the board between the two players. Each player randomly chooses a deck (either House Temet or House Ankar), shuffles their deck, and draws six cards as their opening hand. Decide randomly who goes first.

    Gameplay Mechanics and Game Objective

  • Game Mechanics: Area Majority / Influence, Deck, Bag, and Pool Building, Hand Management.
  • Turn Sequence: Each player completes their entire turn in phases (Phase 0, Phase 1, Phase 2, and Supremacy Phase). Players can choose to perform actions or refresh their hand.
  • Card Play: Players can play up to two cards per turn, each in a specific phase. Cards have power ratings and restrictions on where and how they are played.
  • Objective: Win by gaining supremacy in two of the three columns (military, economic, and religious) in both the upper and lower regions of the board, or by depleting the opponent’s deck.

    Player Experience

    Scarab Lords offers a deep and tactical gameplay experience, with players needing to strategically manage their deck and actions to counter their opponent’s moves. The game is known for its asymmetrical sides, adding a layer of complexity and replayability. Players must balance their efforts across different areas of influence to achieve victory.

    Pros

  • Deep Strategy: Requires careful planning and tactical play.
  • Asymmetrical Decks: Adds variety and replayability.
  • Thematic Engagement: Immersive setting in mystical ancient Egypt.
  • Customizable Decks: Allows players to modify their decks between games for a personalized strategy.

    Cons

  • Complex Rules: Can be overwhelming for new players.
  • Limited Player Count: Designed for two players only.
  • Deck Management: Requires careful hand management and planning.

    Personal Thoughts on Scarab Lords

    Scarab Lords is for players who enjoy strategic card games with deep gameplay mechanics. It is ideal for those who appreciate asymmetrical gameplay and the challenge of adapting strategies mid-game. While it may not be the best fit for casual gamers due to its complexity, it is a hidden gem for enthusiasts of tactical card games. If you’re a fan of Reiner Knizia’s designs or enjoy games like Magic: The Gathering, Scarab Lords is definitely worth exploring.

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