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Sauron (1977)

Sauron

Sauron is a board game published by Simulations Publications, Inc. (SPI) in 1977, subtitled “The Battle for the Ring, S.A. 3434”. It simulates the battle between Sauron and the Last Alliance of Elves and Men in the Second Age of Middle-earth.

Game Components of Sauron

  • 17″ x 22″ paper hex grid map of Minas Tirith and the surrounding plains
  • 100 die-cut counters (50 blue for the Last Alliance, 50 red for Sauron)
  • Two 4-page rulebooks (one with common rules and one with exclusive rules)
  • Two charts
  • Packaged in a ziplock bag or a folio.

    How To Setup Sauron

    To set up the game, players place their respective forces on the Plains of Dagorlad, as indicated on the map. The Last Alliance, led by Elendil, Isildur, and Gil-galad, arrays its forces against Sauron’s army of monsters. Each player ensures their counters are correctly positioned according to the starting setup rules outlined in the rulebooks.

    Gameplay Mechanics and Game Objective

    Mechanics

  • Alternate turns
  • Hex-based movement and combat
  • Use of sorcery by the Dark Forces
  • Limited magic points for Sauron

    Game Objective

    The objective is for one player to completely destroy the other army. The game is played over 18 Game-Turns, with the last four turns considered Night Game-Turns.

    Player Experience

    Playing *Sauron* immerses players in a strategic battle from the Second Age of Middle Earth. The game requires careful planning and resource management, particularly for Sauron, who must use his limited magic points effectively. The balance of the game is maintained through the use of sorcery, which can significantly impact the morale and effectiveness of the opposing forces.

    Pros

  • Strategic Depth: The game offers a deep and engaging strategic experience with the use of sorcery and limited resources.
  • Thematic Fidelity: It stays true to the Tolkien mythos, appealing to fans of the series.
  • Balanced Gameplay: The inclusion of sorcery helps maintain a balanced game, making it fun and challenging for both sides.

    Cons

  • Complex Rules: The game comes with detailed rules that may be overwhelming for new players.
  • Limited Realism: While the game is fantastical, some reviewers felt it lacked the same impact as the books and had no basis in real-life military tactics.

    Personal Thoughts on Sauron

    *Sauron* is a game that will appeal primarily to devoted Tolkien fans and enthusiasts of wargames. It offers a unique blend of strategy and fantasy elements, making it a compelling choice for those interested in the Battle for Middle Earth. However, its complexity and the need for careful resource management may deter casual gamers. For those who enjoy deep, thematic gameplay, *Sauron* is a rewarding experience that captures the essence of Tolkien’s epic battles.

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