Samarkand (1980) Board Game
Samarkand is a classic board game that was first released in in 1980. Designed by Sid Sackson, it has since become a beloved game in the tabletop gaming community. The game takes place in the ancient city of Samarkand, a key trading hub along the Silk Road. Players take on the role of merchants trying to amass wealth and influence through trading goods and completing contracts.
Game Components of Samarkand
How To Setup Samarkand
To set up the game, each player chooses a trader token and places it on the starting space on the board. The commodity cards are shuffled and distributed among the nomad camps on the board. Each player receives a starting amount of money. The game is ready to begin once all players have their tokens and initial funds.
Gameplay Mechanics and Game Objective
– Players move their tokens to different nomad camps to collect commodities.
– Commodities are valued differently at various camps.
– Players aim to buy commodities at low-value camps and sell them at high-value camps.
– No trading occurs between players; all transactions are with the market.
– The objective is to accumulate the most money by exploiting price differences between different camps.
Player Experience
In **Samarkand**, players take on the role of traders navigating the market to maximize their profits. The game is fast-paced and requires strategic thinking to identify and capitalize on price disparities. Players need to balance the risk of holding onto commodities versus the potential reward of selling at the right time.
Pros
Cons
Personal Thoughts on Samarkand
**Samarkand** is perfect for fans of economic and trading games who enjoy strategic planning without the complexity of direct player interaction. It is an excellent introduction to the genre for new players and offers enough depth for seasoned gamers looking for a quick, engaging session. The game’s simplicity and theme make it a great fit for families or casual game nights. However, those seeking games with high player interaction or complex mechanics might find **Samarkand** a bit too straightforward.
We are supported by our audience. When you purchase through links on our site, we may earn an affiliate commission, at no extra cost for you. Learn more.