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Salem Church: East of Chancellorsville (2013) Board Game

Salem Church: East of Chancellorsville is a board game that focuses on the American Civil War battle that took place in May

  • The battle of Chancellorsville was a significant moment in the war, with General Robert E. Lee outmaneuvering Union forces led by General Joseph Hooker. The game allows players to recreate this historic battle and experience the strategic challenges faced by both sides.
  • Game Components of Salem Church: East of Chancellorsville

  • Map: 11″ x 7″ hex grid map
  • Counters: 40 counters representing brigades
  • Rules: Quick Play Musket & Saber rules
  • Scale: 352 yards per hex, 90-minute turns

    How To Setup Salem Church: East of Chancellorsville

    The setup involves placing the counters on the map according to the scenario instructions. The Union corps is positioned to flank the Confederate army, while the Confederates start with a lone brigade blocking the Union advance. Additional Confederate forces arrive later in the game to support the initial brigade.

    Gameplay Mechanics and Game Objective

  • Hexagon Grid: The game uses a hex grid system for movement and combat.
  • Unit Representation: Units represent brigades with movement points (typically 5 or 6).
  • Flanking and Maneuver: Emphasis on flanking maneuvers and unit interplay, with easy movement through woods.
  • Enemy Zones of Control (EZOCs): Important for preventing outflanking, but not always effective if not properly extended across the map.
  • Casualty Recovery: Low loss rates and generous replacements, allowing units to recover quickly.
  • Objective: The Union aims to flank and disrupt the Confederate line, while the Confederates must hold off the Union advance and protect their position.

    Player Experience

    Playing **Salem Church: East of Chancellorsville** can be a mixed bag. The game is designed for 1 to 2 players and takes about 60 minutes to play. It is praised for its small footprint and ease of setup, making it a great option for a quick, engaging game. However, the rules can be somewhat nuanced and may require careful reading to understand fully. The gameplay focuses heavily on maneuver and flanking, which can sometimes feel more like a small unit tactical game rather than a brigade-level engagement.

    Pros

  • Small and Portable: Easy to set up and play in a short amount of time.
  • Maneuver Focused: Encourages strategic thinking and flanking maneuvers.
  • Balanced Gameplay: Despite some quirks, the game offers a surprisingly balanced experience.
  • Low Cost: Inexpensive compared to other wargames.

    Cons

  • Rule Complexity: Despite being labeled as “quick play,” the rules can be confusing and leave questions.
  • Realism: Some players feel it does not accurately simulate an American Civil War battle.
  • Replay Value: Some players have noted that the game may not see frequent replays due to its specific scenario and mechanics.

    Personal Thoughts on Salem Church: East of Chancellorsville

    **Salem Church: East of Chancellorsville** is ideal for those interested in American Civil War wargames who are looking for a compact, quick-play experience. It is particularly suited for solo players or those with limited time, as it provides a engaging and strategic game in a short timeframe. However, players seeking a highly realistic simulation of Civil War battles might find some of the mechanics and rules less satisfying. Overall, it’s a good choice for those who enjoy maneuver-focused games and are willing to invest a bit of time in understanding the rules.

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