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Sakura (2017) Board Game

Sakura is a card game released in 2017, designed by Gyula Pozsgay and Attila Szőgyi. The game is published by A-games and falls under the category of card games. With a playing time of 20-45 minutes, Sakura is suitable for 2-6 players, though it is best enjoyed with 2-4 players. The game is recommended for ages 10 and up.

Game Components of Sakura

  • Game board
  • Painter tokens
  • Initiative cards with garden and player actions
  • Starting point tokens
  • Scoring spaces

    How To Setup Sakura

    To set up Sakura, place the game board within reach of all players. Each player receives a painter token and five starting point tokens of a specific color. The cards are shuffled, and each player is dealt a starting hand of five cards. The game is ready to begin once all players have their cards and tokens.

    Gameplay Mechanics and Game Objective

  • Simultaneous Action Selection: Players secretly choose one card from their hand to play each round.
  • Hand Management: Cards have initiative numbers, garden actions, and player actions.
  • Initiative Order: Cards are activated in initiative order, with garden actions happening first, followed by player actions.
  • Game Objective: Players aim to be close to the emperor when he stops at one of the three scoring spaces, without being too close to avoid disgrace.
  • Scoring: Points are awarded based on the player’s position relative to the emperor when he stops.

    Player Experience

    Sakura offers a fun and chaotic experience where players must balance being close to the emperor with the risk of bumping into him. The game is light-hearted and full of laughs, as players often see their carefully laid plans go awry. It requires a mix of tactical thinking and luck management, making it an enjoyable yet unpredictable game.

    Pros

  • Simple rules allow players to quickly start the game.
  • Hilarious theme and gameplay interactions.
  • Clean and intuitive design.
  • Short and lighthearted, making it accessible to a wide range of audiences.
  • Encourages player interaction and schadenfreude.

    Cons

  • Limited strategy and depth.
  • High variance due to simultaneous action selection can frustrate some players.
  • Not ideal for players seeking complex or deep strategy games.

    Personal Thoughts on Sakura

    Sakura is perfect for groups looking for a light, fun, and interactive game that doesn’t require a lot of setup or complex rules. It’s great for families and casual gamers who enjoy a bit of mayhem and laughter. However, it may not be the best fit for players who prefer games with deep strategy or high levels of control. Despite this, Sakura is a great addition to any game collection for its simplicity, humor, and social interaction.

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