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Saga (1980) Board Game

Saga is a board game that was released in 1980, designed by Erol Otus and Bill Willingham. It falls under the Adventure, Fantasy, and Wargame categories, with a theme centered around Vikings. The game is designed for 2 to 6 players, with a runtime of about 45 minutes and a recommended age of 10 and up.

Game Components of Saga

  • Map: Beautifully illustrated, representing Northern Europe, including areas like Saxony and Scandinavia.
  • Heroes: Six named heroes with the same stats (combat factor of 5, movement of 4) and random special abilities from swords.
  • Monsters: Includes trolls, giants, drows, ghosts, witches, dragons, and other heroes.
  • Cardboard Pieces: Chits for heroes, monsters, and other elements.
  • Dice: Used for determining starting positions, combat outcomes, and other game mechanics.
  • Spells: Six different spells that can affect gameplay, such as covering land with ice.

    How To Setup Saga

    To set up Saga, players first determine their heroes’ starting positions by rolling dice. Each hero is assigned a random sword with special abilities. The map is divided into areas, each with a conquest difficulty and revenue value. Monsters and other elements are placed randomly based on dice rolls. Players also draw spells that can impact the game environment.

    Gameplay Mechanics and Game Objective

  • Combat: Heroes engage in combat with monsters and other heroes using combat factors and dice rolls.
  • Kingdom Building: Players accumulate glory by defeating monsters, collecting treasure, recruiting lesser heroes, and establishing kingdoms.
  • Resource Management: Players collect gold marks from conquered territories, which can be converted into glory points.
  • Luck Mechanic: Players can use luck as a form of currency to gain glory.
  • Objective: The hero who gains the most glory wins, ensuring their fame lives on in the sagas.

    Player Experience

    Playing Saga involves a mix of strategy and luck. The game is designed for a fun, casual experience rather than competitive play. Players must balance combat, resource collection, and kingdom building to accumulate the most glory.

    Pros

  • Easy to Learn: Suitable for introductory players, with simple rules and a small rulebook.
  • Fast-Paced: Games are relatively quick, making it a good choice for a casual gaming session.
  • Historical Theme: Set in the Viking age, adding a unique historical and cultural element.

    Cons

  • Luck-Driven: Luck plays a significant role, which can make the game less appealing for competitive players.
  • Limited Depth: Designed as a microgame, it lacks the complexity and depth of larger board games.
  • Outdated Mechanics: Some mechanics may feel outdated compared to modern games.

    Personal Thoughts on Saga

    Saga is ideal for those who enjoy light, fun games with a historical twist. It’s a great option for casual gamers or those looking for a quick, easy-to-learn game. However, it may not satisfy players seeking complex strategies or competitive gameplay. Despite its age, Saga remains an interesting piece of gaming history and can still provide an enjoyable experience for the right audience.

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