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Rommel at Gazala (1995) Board Game

Rommel at Gazala is a two-player wargame that simulates the famous battle of Gazala during World War II. It was released in 1995 by Kokusai-Tsushin Co., Ltd. and XTR Corp. The game allows players to step into the shoes of either the Axis forces led by Field Marshal Erwin Rommel or the Allied forces commanded by General Auchinleck.

Game Components of Rommel at Gazala

  • Game Board: Represents the North African battlefield.
  • Counters: Include combat and movement factors for units.
  • Charts and Tables: Double-sided cards with turn record tracks and other necessary charts.
  • Dice: Six-sided die for combat adjudication and other game mechanics.
  • Air Points System: Air support is handled through points tracked on a specific track.
  • Minefield and Fortification Hexes: Special hexes that affect unit movement and combat.

    How To Setup Rommel at Gazala

    Setting up *Rommel at Gazala* involves strategic placement of units. The German player has significant discretion in setting up the bulk of German mobile forces, Italian mobile units, and Rommel’s headquarters. The setup is crucial as it determines the initial strategy, whether to focus on outflanking the Commonwealth fortified line to the south or to launch high-odds attacks through Allied minefields. The Italian units in the north are particularly vulnerable and require careful consideration to avoid early losses.

    Gameplay Mechanics and Game Objective

  • IGO-UGO Sequence: Turn-based gameplay where one side moves and resolves actions before the other.
  • Zones Of Control (ZOCs): Units in adjacent ZOCs are forced into combat unless separated by minefields or fortifications.
  • Overruns: Possible during combat, adding a layer of tactical depth.
  • Air Support: Managed through a point system.
  • Objective: The Axis aim is to breach the Allied minefields, secure supply lines, and capture Tobruk, while the Allies must defend their positions and prevent the Axis from achieving their goals.

    Player Experience

    Playing *Rommel at Gazala* is a tense and strategic experience. The game demands careful planning and risk management, as players must balance aggressive maneuvers with the need to protect vulnerable units and supply lines. The historical context adds a layer of authenticity, making each decision feel critical to the outcome of the battle.

    Pros

  • Historical Accuracy: Faithfully replicates the risks and dilemmas of the real battles.
  • Strategic Depth: Offers a high level of tactical complexity.
  • Replayability: Different setup options and random elements ensure varied gameplay experiences.
  • Immersive Theme: The game’s focus on a pivotal historical moment enhances player engagement.

    Cons

  • Rules Clarity: Some areas of the rules can be terse, ambiguous, or have holes.
  • Historical Error: The game and its living rules mistakenly date the battles to 1941 instead of 1942.
  • Complex Setup: Requires careful and strategic unit placement, which can be time-consuming.

    Personal Thoughts on Rommel at Gazala

    *Rommel at Gazala* is ideal for fans of historical wargaming and those who enjoy deep, strategic gameplay. It appeals to players who appreciate the nuances of military strategy and the historical context of World War II battles. However, due to its complexity and potential rule ambiguities, it may not be the best fit for casual or new players in the wargaming genre. For experienced players, it offers a challenging and rewarding experience that closely mimics the historical tensions and dilemmas faced during the Gazala campaign.

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