Rococo (2013) Board Game
Rococo is a board game that was released in in 2013. It is set in the Age of Reason and focuses on economic aspects. Designed by Matthias Cramer, Stefan Malz, and Louis Malz, the game has received praise for its unique gameplay mechanics and strategic depth. The game is published by eggertspiele and features artwork by Michael Menzel.
Game Components of Rococo
How To Setup Rococo
Gameplay Mechanics and Game Objective
In Rococo, players take on the role of fashion designers in the Age of Reason. The objective is to create the most elegant outfits for the upcoming ball. Players must hire staff, acquire resources, and manage their finances to ensure success. The game features action retrieval, area majority/influence, deck-building, and hand management mechanics.
Player Experience
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Personal Thoughts on Rococo
Rococo is a well-designed game with a lot of depth and strategic choices. The gameplay mechanics are interesting and keep players engaged throughout. The build quality of the components is excellent, and the artwork adds to the overall aesthetic of the game. However, the game may not be suitable for casual gamers due to its complexity. The pricing of Rococo may be on the higher side, but it offers good value for the gameplay experience it provides. Overall, Rococo is worth your time if you enjoy strategy games with a unique theme. It is recommended for players who enjoy Euro-style board games and are looking for a challenging experience. However, casual gamers or those looking for a lighter game may want to skip Rococo and explore other options.
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