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Rock! (2008) Board Game

Rock! is a card game designed by John Kovalic and Cathleen Quinn-Kinney, and published by Out of the Box Publishing in in 2008. It is a simple and fast-paced game that is great for children aged 7 and up. The game is based on the classic game of Rock-Paper-Scissors, with a twist involving cards and special abilities.

Game Components of Rock!

  • Deck: 60 medium-weight cards with a glossy finish.
  • Card Design: Each card features a random color and a picture of a rocky object, scissors, or something made of paper.
  • Artwork: By John Kovalic and Cathleen Quinn-Kinney.
  • Packaging: An attractive, labeled tin.

    How To Setup Rock!

    To set up Rock!, divide the deck into two piles, one for each player, and place them face-down. This simple setup prepares players for a quick and fast-paced game.

    Gameplay Mechanics and Game Objective

  • Gameplay: Players simultaneously flip one card from their pile.
  • Objective: Be the first to shout out which card wins (“rock,” “scissors,” or “paper”).
  • Winning Cards: If a player shouts correctly, they get the cards. If incorrect, the opponent gets them.
  • Ties: In case of a tie, the cards remain on the table and are won as part of the next flip.
  • Game End: The game ends when the decks are expended, and the player with the most cards wins.

    Player Experience

    Rock is designed for quick, humorous gameplay, lasting only about 5 minutes. The game requires fast pattern recognition as the cards are purposefully designed to be a bit obscure, with colors unrelated to the objects and various pictures for each object type. However, the novelty wears off quickly, making the game more suitable for younger players.

    Pros

  • Attractive Packaging: Well-produced, sturdy, and good-looking components.
  • Simple to Learn: Easy to understand and start playing immediately.
  • Quick Gameplay: Ideal for short breaks or as a filler game.

    Cons

  • Lack of Substance: The game lacks depth and strategic elements.
  • Short-Lived Fun: The humor and excitement typically last only a few rounds.
  • Limited Replay Value: Players may find the game repetitive and less engaging over time.

    Personal Thoughts on Rock!

    Rock is best suited for children or those looking for a very short, light-hearted gaming experience. While it combines familiar elements in an interesting way, it fails to offer much in terms of game depth or long-term engagement. For those seeking more substantial gaming experiences, Rock might not be the best choice. However, its unique design and quick gameplay make it a fun, albeit brief, diversion.

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