Robots! (1980) Board Game
Robots! is a science fiction board game released in in 1980. Designed by Alvin Belflower, Bob Bingham, R. Vance Buck, Allen D. Eldridge, and Stephen G. Wilcox, this game is set in a futuristic world where players control robots in combat. With a hexagon grid board and dice rolling mechanics, Robots! offers a unique gameplay experience in the wargame genre.
Game Components of Robots!
How To Setup Robots!
To set up the game, shuffle the 12 cards and lay them out in a pile with the race track side facing up. Place the 50 wooden discs nearby to be awarded during the game.
Gameplay Mechanics and Game Objective
Player Experience
“Robots” provides a unique and interactive way to teach children about time and speed. The game is simple yet engaging, making it perfect for younger players. As players take turns being the robot, they learn to adjust their perception of time based on the group’s feedback. This process helps players synchronize their understanding of speed, leading to more accurate guesses over the course of the game.
Pros
Cons
Personal Thoughts on Robots!
“Robots” is an excellent game for families with younger children, as it teaches a valuable concept in a fun and interactive way. The game’s simplicity and cooperative nature make it ideal for kids aged 5 and above. While it may not offer the complexity that older players might seek, it is a great tool for introducing children to the nuances of time perception and teamwork.
We are supported by our audience. When you purchase through links on our site, we may earn an affiliate commission, at no extra cost for you. Learn more.