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Robotics (2007) Board Game

Robotics is a board game that was released in in 2007. It is designed by Michael Menzel and published by Pegasus Spiele. The game is set in a futuristic world where players take on the role of robotics companies competing to build the most efficient and advanced robots.

Game Components of Robotics

  • Cards: 12 cards with speed and item information.
  • Race Track: A face-up race track.
  • Chips: 50 chips for rewards.
  • Players: Suitable for 2+ players, including younger children.

    How To Setup Robotics

    To set up the game, players shuffle the 12 cards and lay them out in a pile. The race track is placed face-up, and the 50 chips are set nearby. Each round, the robot player takes the top card and flips it over to the information side without showing it to the other players.

    Gameplay Mechanics and Game Objective

  • Robot Player: Announces the start and end of movement with “beep.”
  • Speed Indication: The robot player indicates the speed (slow, normal, fast) based on the card.
  • Guessing: Other players guess which object the robot stopped at.
  • Chips Reward:
    – Correct guess: 3 chips
    – Guess one object to the right or left: 2 chips
    – Guess two objects to the right or left: 1 chip
    – Other cases: No chips

  • Rounds: The game is played over 11 rounds.
  • Objective: Accumulate over 25 chips to win.

    Player Experience

    “Robots” by NSV Games is a cooperative game designed for younger children, focusing on time perception and teamwork. Players work together to guess where the robot stops on the race track, using a simple “beep” system to indicate movement. The game helps players understand that their perception of time may differ from others and encourages adjusting their perception to match their teammates’.

    Pros

  • Family-Friendly: Suitable for younger children.
  • Cooperative: Encourages teamwork.
  • Simple Mechanics: Easy to understand and play.
  • Educational: Helps players understand time perception and teamwork.

    Cons

  • Limited Complexity: May not be engaging for older players.
  • Variability: The game’s outcome can be somewhat predictable.

    Personal Thoughts on Robotics

    “Robots” by NSV Games is ideal for families with younger children, teaching valuable lessons about cooperation and time perception in a fun and interactive way. While it may not offer the complexity that older players seek, it serves its purpose well as a introductory game that fosters teamwork and understanding among its players. For those looking for a more competitive variant, the game also offers a competitive mode where players make individual guesses.

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