RoboDerby: Express (2011) Board Game
RoboDerby: Express is a print-and-play racing board game designed by Heiko Günther and Michael S. Kelly. Released in 2011, this game is set in a futuristic science fiction world where players control robots racing against each other on modular tracks.
Game Components of RoboDerby: Express
How To Setup RoboDerby: Express
To set up the game, players need to print and assemble the main tiles, programming cards, and player dice stickers. The game board is modular, composed of the printed tiles. Each player selects their dice and corresponding stickers. The programming cards are shuffled and distributed to the players. The Tricks and Traps Expansion and 3rd Wheel Expansion can be included for added complexity and variety.
Gameplay Mechanics and Game Objective
Player Experience
In **RoboDerby: Express**, players take on the role of supercomputers racing underling worker robots around a factory floor. The game is fast-paced, with a playtime of 45 minutes, and is designed for 2 players. Players must strategize using their programming cards and dice rolls to navigate their robots through the modular board, avoiding obstacles and rival robots. As robots take damage, controlling them becomes more challenging, adding a layer of complexity and strategy to the game.
Pros
Cons
Personal Thoughts on RoboDerby: Express
**RoboDerby: Express** is perfect for fans of RoboRally who want a quicker, more portable version of the game. It’s ideal for couples or friends looking for a strategic yet fast-paced game that can be played in under an hour. The game’s modular board and expandable content ensure high replayability, making it a great addition to any board game collection. However, it may not be the best fit for larger groups or those seeking a more casual, introductory game.
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