RoadKill (1993) Board Game
RoadKill is a board game that was released in 1993 by The Avalon Hill Game Co. It is a unique combination of card game, fighting, racing, and science fiction genres. The game is designed by Don Greenwood and Dan Verssen, with artwork by C. Brent Ferguson and Charles Kibler.
Game Components of RoadKill
How To Setup RoadKill
To set up RoadKill, each player selects a road and places their token on the starting point. The road kill and truck cards are shuffled and distributed according to the rules. Players must ensure their road is clear of debris and animals, which will be a constant challenge throughout the game.
Gameplay Mechanics and Game Objective
– Players take turns placing road kill or truck cards on other players’ roads.
– Players can also use special cards to clean their roads or sabotage others.
– The game ends when all cards have been played, and the player with the cleanest road wins.
Player Experience
RoadKill is a game full of backstabbing and strategic management. Players must balance keeping their own road clear with the temptation to clutter their opponents’ roads. The game is light-hearted but requires a good amount of strategic thinking to outmaneuver your foes.
Pros
Cons
Personal Thoughts on RoadKill
RoadKill is perfect for those who enjoy light-hearted, strategic games with a social twist. It’s ideal for game nights where you want something quick, fun, and a bit mischievous. However, it may not appeal to players seeking deep, complex gameplay or those who prefer cooperative or solo experiences. If you enjoy games like “Cards Against Humanity” or “Exploding Kittens,” you’ll likely find RoadKill to be a delightful addition to your gaming collection.
We are supported by our audience. When you purchase through links on our site, we may earn an affiliate commission, at no extra cost for you. Learn more.