Rise or Fall (2011) Board Game
Rise or Fall is a card game designed by Martin Nedergaard Andersen and published by FoxMind in in 2011. The game features rock-paper-scissors style gameplay with a twist of secret unit deployment and simultaneous action selection. The game is fast-paced, with a runtime of only 10 minutes, making it perfect for quick game sessions with friends and family.
Game Components of Rise!
How To Setup Rise!
To set up “Rise!”, players start with a central hexagonal tile and their respective pieces. The game board grows as players add new land tiles during the game.
Gameplay Mechanics and Game Objective
– Place a new piece adjacent to an existing piece.
– Move a piece.
– Remove a tower piece.
– “Jump” a piece to capture an opponent’s piece.
– Place a new land tile.
– Sacrifice two pieces to place one anywhere on the board or to remove an opponent’s piece.
Player Experience
“Rise!” transforms from a simple tower-building game into a complex strategy of board control and piece management. The key to winning often lies in controlling the most pieces on the board, which allows for more strategic actions like sacrificing pieces to clear opponents or take over positions. The game has a tipping point where one player gains significant advantage, usually the one with the most pieces.
Pros
Cons
Personal Thoughts on Rise!
“Rise!” is for players who enjoy abstract strategy games that require careful planning and adaptability. It is not for those who prefer games with simplicity or randomness, as it demands a high level of strategic thinking and board control. The game is best suited for players looking for a challenging and engaging experience that rewards clever piece management and board strategy.
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