Rise & Fall (2024) Board Game
Rise & Fall is a fantasy territory building board game designed by Dogan Oztel, Sabrina Tobal, and Dave Youkovich. It was released in 2024 and is suitable for 2-4 players aged 14 and above. The game features area majority/influence, deck building, simultaneous action selection, and pool building mechanics.
Game Components of Rise & Fall
How To Setup Rise & Fall
Setup involves giving each player a cardboard tray with their pieces and a set of six Civilisation cards. Players choose starting positions for a ship, a city, and a nomad. Optionally, players can draft guild cards for special powers. There are no starting resources or money.
Gameplay Mechanics and Game Objective
Player Experience
**Rise & Fall** is easy to understand but hard to master, with no luck or randomness involved. New players appreciate its accessibility, as all actions and units are displayed on the Civilisation cards, allowing them to learn as they go. Veteran players enjoy the intricate action planning and the need to adapt to opponents’ strategies. The game requires efficiency, timing, and a deep understanding of the board state.
Pros
Cons
Personal Thoughts on Rise & Fall
**Rise & Fall** is ideal for players who enjoy positional, blocking, and area majority types of interactions. It’s a game about efficiency, timing, and reading the board state correctly. If you’re okay with the possibility of losing the game halfway through due to strategic mistakes, this game offers a unique and engaging experience that rewards strategic thinking and adaptability. However, it may not be the best fit for those seeking a traditional civilization-building game or a straightforward engine-building experience.
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