Box cover of the "Ricochet Robots" board game, showing the title with a futuristic font and illustrated robots in a maze-like environment. The box notes a new edition and attributes the design to Alex Randolph, published by Rio Grande Games.
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Ricochet Robots (1999)

Ricochet Robots

Ricochet Robots is a puzzle board game designed by Alex Randolph for two or more players. The game was first published in Germany in 1999 under the name “Rasende Roboter” and was later published in the United States by Rio Grande Games. The game’s components are minimal, consisting of five robots and five markers. The game’s objective is to be the first player to solve a spatial puzzle using hard-controlled robots.

Why is Ricochet Robots Popular?

Ricochet Robots is popular because of its unique Gameplay Mechanics of Ricochet Robots and problem-solving implications. The game’s structure and complex problem-solving techniques have made it the subject of academic study. The game is solvable by polynomial time algorithms, making it a good game to analyze problem-solving techniques of humans and computers.

Game Components of Ricochet Robots

– 4 double-sided board sections
– 5 robots (4 colored and 1 silver)
– 5 markers

Game Setup of Ricochet Robots

Randomly assemble the board using 4 of the 8 included double-sided board sections.Add the 4 robots randomly to any position. A 5th silver robot is included as a variant option.

Gameplay Mechanics of Ricochet Robots

Players take turns moving the robots around the board. The robots move in straight lines until they hit a wall or another robot, at which point they will ricochet off in a different direction. The first player to solve the spatial puzzle using the robots wins the game.

Game Objective of Ricochet Robots

The objective of the game is to be the first player to solve a spatial puzzle using hard-controlled robots.

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