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Remember When … (2017) Board Game

Remember When … is a board game released in 2017, designed by Eric Bridge and Matthew Moeller. It is a party game that revolves around remembering and sharing memories from different decades. The game is suitable for players aged 8 and above and can accommodate 3 to 9 players. With its mix of storytelling, acting, and voting mechanics, Remember When … offers a unique and entertaining experience for players.

Game Components of Remember When …

  • 360 unique cards, each with 4 words/phrases on its 4 sides
  • 24 blank cards for players to create their own content
  • Optional Orange cards for extended gameplay

    How To Setup Remember When …

    To set up the game, players need to shuffle the card deck and distribute a set number of cards to each player. The Active Player begins by drawing the Object and Action cards, which are read out loud to provide context for the other players. The other players then submit their cards face down to help the Active Player build a coherent memory.

    Gameplay Mechanics and Game Objective

  • Card Submission: Players submit cards to help the Active Player build a memory.
  • Memory Building: The Active Player assembles the memory using the submitted cards.
  • Voting: Players vote on the most exciting memory of the evening.
  • Scoring: Points are awarded for helping the Active Player and for creating the most exciting memory.
  • Objective: Each player aims to be the best at helping others remember correctly and to create their own memorable story that peers agree is the best.

    Player Experience

    “Remember When …” offers a fun and educational experience, particularly for younger players. It enhances vocabulary, sentence structure, and creative storytelling skills. The game’s humor comes from the faulty memories of the players, who are retired superheroes and reformed supervillains trying to outdo each other with their stories. The interactive nature of the game, where players assist each other in building memories, creates a lively and engaging atmosphere.

    Pros

  • Educational Value: Improves vocabulary and sentence structure.
  • High Replayability: With billions of different combinations, no two games are the same.
  • Family-Friendly: Suitable for players aged 8 and up.
  • Interactive: Encourages teamwork and social interaction.

    Cons

  • Language Dependent: The game is heavily reliant on language skills, which may pose a challenge for non-native speakers or those with language barriers.
  • Complex Setup: While the setup is straightforward, the game requires some time to understand the mechanics fully.

    Personal Thoughts on Remember When …

    This game is ideal for families, schools, and any group looking to enhance their language skills while having fun. It is particularly beneficial for younger players due to its educational content. However, it may not be the best fit for groups where language barriers are a significant issue. Overall, “Remember When …” is a unique and engaging game that combines storytelling, teamwork, and humor, making it a great addition to any game collection.

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