Red Star/White Star: Tactical Combat in Europe in the 1970’s (1972) Board Game
Red Star/White Star is a tactical combat board game set in Europe during the 1970s. Designed by Redmond A. Simonsen and published by SPI (Simulations Publications, Inc.) in 1972, the game simulates modern warfare between NATO (White Star) and Warsaw Pact (Red Star) forces. It gained popularity for its detailed simulation of conflict in Europe during a tense period of the Cold War.
Game Components of Red Star/White Star: Tactical Combat in Europe in the 1970s
How To Setup Red Star/White Star: Tactical Combat in Europe in the 1970s
To set up the game, players must first choose a scenario, each with its own specific deployment rules. For example, in Scenario Thirteen, the Russian Airborne Delay, the Russian player deploys an airborne rifle regiment west of the Horlof River, while the American player enters from the eastern edge of the board. Units are placed according to the scenario’s deployment rules, with restrictions on where and how units can be deployed. Players must also ensure that no units are entrenched at the start of the game.
Gameplay Mechanics and Game Objective
– Simultaneous movement and fire phases
– Sequential play within each phase
– Detailed unit interactions, including artillery fire and air support
– Morale and disruption mechanics
– Each player earns victory points for destroying or crippling enemy units
– Additional victory points for maintaining units in strategic locations (e.g., West German units east of the Horlof River or Russian units west of the Denetter River)
– The player with the higher victory point total wins; if tied, the game is a draw
Player Experience
Playing Red Star/White Star is a complex and immersive experience, requiring meticulous planning and execution. The game is renowned for its realistic portrayal of modern warfare tactics, making it a favorite among wargamers. However, the detailed rules and extensive bookkeeping can make the game challenging and time-consuming.
Pros
Cons
Personal Thoughts on Red Star/White Star: Tactical Combat in Europe in the 1970s
Red Star/White Star is a game tailored for dedicated wargamers who appreciate the intricacies of modern military tactics. It is not for the casual gamer due to its complexity and the time required to master its mechanics. However, for those interested in Cold War-era military strategy and willing to invest the time, this game offers a rich and rewarding experience that stands out in the history of board wargaming.
We are supported by our audience. When you purchase through links on our site, we may earn an affiliate commission, at no extra cost for you. Learn more.