Red Star Falling (1981) Board Game
Red Star Falling is a board game released in 1981, designed by Darch Clampitt and published by Mayfair Games. It is a wargame set in World War II, where players take on the roles of different factions trying to win control over the hexagon grid and simulate strategic battles. With a runtime of 120 minutes, the game is designed for 2 players aged 12 and above.
Game Components of Red Star Falling
How To Setup Red Star Falling
To set up the game, players first lay out the game board, which is composed of interlocking hexagonal tiles representing various terrain types. Each player then receives and deploys their counter units according to the scenario rules. The rulebook provides detailed instructions on initial setups and any specific scenario conditions.
Gameplay Mechanics and Game Objective
Player Experience
Playing Red Star Falling immerses players in a strategic and tactical environment, requiring careful planning and execution. The game demands an understanding of military logistics, terrain advantages, and the effective use of resources. Players must balance short-term needs with long-term strategies to achieve victory.
Pros
Cons
Personal Thoughts on Red Star Falling
Red Star Falling is ideal for wargame enthusiasts and those interested in Cold War-era military history. It is a game that rewards strategy and planning, making it a great choice for players who enjoy complex, thought-provoking gameplay. However, it may not be the best fit for casual gamers or those looking for a quick, light-hearted experience.
We are supported by our audience. When you purchase through links on our site, we may earn an affiliate commission, at no extra cost for you. Learn more.