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Red Scare (2017) Board Game

Red Scare is a board game designed by Ian O’Toole and published by Pandasaurus Games in in 2017. It is a deduction and negotiation game set in the 1950s during the height of the Cold War. Players take on the roles of FBI agents trying to uncover and eliminate Soviet spies within their ranks.

Game Components of Red Scare

  • Game board
  • Character cards
  • Mission cards
  • Token set
  • Rulebook

    How To Setup Red Scare

    To set up Red Scare, players first place the game board in the middle of the playing area. Each player selects a character card, which may or may not indicate if they are a loyal agent or a Soviet spy. Mission cards are shuffled and placed face down on designated spaces on the board. Tokens and other components are distributed according to the rulebook instructions.

    Gameplay Mechanics and Game Objective

  • Hidden Traitor Mechanic: Some players are Soviet spies, while others are loyal agents.
  • Cooperative Play: Loyal agents work together to complete missions.
  • Social Deduction: Players must deduce who the Soviet spies are.
  • Objective: Loyal agents aim to complete missions without the interference of Soviet spies, while Soviet spies aim to sabotage these missions.

    Player Experience

    Red Scare offers a thrilling experience of mistrust and strategy. Players must navigate the complexities of their roles, whether they are loyal agents trying to uncover the traitors or Soviet spies attempting to blend in and disrupt the missions. The game fosters social interaction and requires players to use their deductive skills to win.

    Pros

  • Engaging Theme: The Cold War espionage theme adds a layer of excitement and tension.
  • Social Interaction: Encourages communication and deduction among players.
  • Replayability: Multiple character roles and mission combinations ensure varied gameplay each time.
  • Affordable: Priced around $29.95, making it accessible to a wide range of players.

    Cons

  • Complexity: May be overwhelming for new players due to the hidden traitor mechanic.
  • Length: Games can sometimes drag on as players take time to deduce roles.
  • Limited Player Count: Optimal for a specific number of players, which may limit its appeal for larger groups.

    Personal Thoughts on Red Scare

    Red Scare is ideal for fans of social deduction games and those who enjoy games with hidden traitors. It is particularly suited for groups of experienced players who can appreciate the strategic depth and social dynamics it offers. The game is recommended for players aged 10 and up, making it a good option for families or younger gaming groups looking for a challenging yet fun experience.

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