Red Scare (2017) Board Game
Red Scare is a board game designed by Ian O’Toole and published by Pandasaurus Games in in 2017. It is a deduction and negotiation game set in the 1950s during the height of the Cold War. Players take on the roles of FBI agents trying to uncover and eliminate Soviet spies within their ranks.
Game Components of Red Scare
How To Setup Red Scare
To set up Red Scare, players first place the game board in the middle of the playing area. Each player selects a character card, which may or may not indicate if they are a loyal agent or a Soviet spy. Mission cards are shuffled and placed face down on designated spaces on the board. Tokens and other components are distributed according to the rulebook instructions.
Gameplay Mechanics and Game Objective
Player Experience
Red Scare offers a thrilling experience of mistrust and strategy. Players must navigate the complexities of their roles, whether they are loyal agents trying to uncover the traitors or Soviet spies attempting to blend in and disrupt the missions. The game fosters social interaction and requires players to use their deductive skills to win.
Pros
Cons
Personal Thoughts on Red Scare
Red Scare is ideal for fans of social deduction games and those who enjoy games with hidden traitors. It is particularly suited for groups of experienced players who can appreciate the strategic depth and social dynamics it offers. The game is recommended for players aged 10 and up, making it a good option for families or younger gaming groups looking for a challenging yet fun experience.
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