Ravine (2017) Board Game
Ravine is a card game designed by Mathew Sisson and published in in 2017. It is a cooperative game where players must work together to survive in the wilderness after a plane crash. The game combines elements of push your luck, trading, and player elimination to create a unique and challenging experience for 3–6 players.
Game Components of Ravine
How To Setup Ravine
To set up Ravine, each player receives 6 heart tokens and a Wreckage card. Three heart tokens are placed face-up, and the remaining three are randomly flipped. The Night cards are shuffled and stacked based on the desired difficulty level, with the Rescue card inserted into the last three Night cards. Forage cards and Madness cards are shuffled separately. The fire token is placed in the center of the table, and crafted item cards are stacked nearby.
Gameplay Mechanics and Game Objective
Player Experience
Ravine offers a dynamic and humorous cooperative experience where players must work together to survive. The game balances serious survival mechanics with tongue-in-cheek humor, particularly through the Madness cards, which can lead to amusing and unpredictable moments. Players need to strategize and manage resources carefully to survive the night and eventual rescue.
Pros
Cons
Personal Thoughts on Ravine
Ravine is ideal for players who enjoy cooperative games with a strong focus on storytelling and strategy. It is particularly suited for families and casual gamers who appreciate a mix of serious survival elements and light-hearted humor. The game’s short playtime and easy-to-learn mechanics make it an excellent addition to any game night, though more experienced gamers might find it a bit too simplistic.
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