Race For Tunis (1992) Board Game
Race For Tunis is a wargame set during World War II, specifically focusing on the North African Campaign. The game was designed by Frank Chadwick and published by Game Designers’ Workshop (GDW Games) in in 1992. It is a two-player game that simulates the strategic and tactical aspects of the conflict between the Axis and Allied forces in North Africa.
Game Components of Race For Tunis
How To Setup Race For Tunis
Setting up **Race For Tunis** involves placing the map board, distributing the initial unit counters according to the scenario, and preparing the dice and rule book. The game starts with a relatively simple setup to ease new players into the more complex rules that unfold as the game progresses.
Gameplay Mechanics and Game Objective
Player Experience
**Race For Tunis** offers a challenging and immersive experience for wargame enthusiasts. The game starts with a manageable number of units, allowing new players to learn the rules gradually. As the game advances, the complexity and scale increase, reflecting the historical escalation of forces during the Tunisian campaign.
Pros
Cons
Personal Thoughts on Race For Tunis
**Race For Tunis** is ideal for players who enjoy in-depth wargames and are interested in World War II history. It is particularly suited for those who appreciate complex rules and historical accuracy, making it a great addition to any wargamer’s collection. However, it may not be the best choice for casual or new board game players due to its intricate mechanics and lengthy gameplay.
We are supported by our audience. When you purchase through links on our site, we may earn an affiliate commission, at no extra cost for you. Learn more.