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Race For Tunis (1986) Board Game

Race for Tunis is a two-player wargame that was released in 1986 by 3W (World Wide Wargames). The game is set during World War II and focuses on the North African Campaign, specifically the race to capture Tunis.

Game Components of Race For Tunis

  • Map: A board representing the Tunisian theater of operations.
  • Counters: Numerous full-color die-cut counters to represent military units.
  • Rulebook: Detailed instructions on how to play the game.
  • Other components: Various markers and charts for tracking game progress.

    How To Setup Race For Tunis

    To set up the game, players need to lay out the map board and distribute the counters according to the initial deployment rules outlined in the rulebook. This involves placing specific units and markers on designated areas of the board to reflect the historical starting positions of the Axis and Allied forces. The setup process ensures that the game begins with a accurate representation of the historical scenario.

    Gameplay Mechanics and Game Objective

  • Hex-and-Counter System: Players use a hexagonal grid to move units and engage in combat.
  • Resource Management: Managing unit strength, supply, and morale.
  • Tactical Decision-Making: Players must make strategic decisions to achieve objectives such as capturing key locations or defeating enemy units.
  • Objective: The primary goal is to control key areas of Tunis or defeat the opposing force, depending on the side you play as.

    Player Experience

    **Race For Tunis** offers a challenging and immersive experience for players interested in historical wargaming. The game requires careful planning, resource management, and tactical execution. Players must balance the strengths and weaknesses of their units while adapting to the changing battlefield conditions.

    Pros

  • Historical Accuracy: The game is set in a specific and pivotal moment of World War II, providing a realistic and educational experience.
  • Deep Strategy: The game mechanics encourage deep strategic thinking and planning.
  • Replayability: The combination of random events and variable unit strengths ensures multiple playthroughs can have different outcomes.

    Cons

  • Complexity: The game can be complex and may have a steep learning curve for new players.
  • Time commitment: Games can be lengthy, typically taking around 180 minutes to complete.
  • Out of Print: The game is no longer in stock in many places, making it hard to acquire.

    Personal Thoughts on Race For Tunis

    **Race For Tunis** is ideal for seasoned wargamers and history enthusiasts who appreciate detailed and strategic gameplay. It is not a casual game and requires a significant time commitment and a willingness to learn complex rules. For those who enjoy the intricacies of historical military strategy, this game offers a rewarding and challenging experience. However, due to its complexity and current unavailability, it may not be the best fit for new or casual board game players.

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