Quest (1978) Board Game
Quest is a board game that was first released in 1978 by Gametime Games and Heritage Models, Inc. It falls under the fantasy and medieval category and is designed for 2 to 6 players. The game has a runtime of around 45 minutes and involves area movement as its main mechanism.
Game Components of Quest
How To Setup Quest
To set up the game, players first choose between the Army game and the Quest game. In the Quest game, each player selects a character and places it on the map. The number of quests is determined by the number of players, with each questor seeking to fulfill these quests while other players defend the objectives. The game board is laid out with various geographical locations, and players receive their respective character and item cards.
Gameplay Mechanics and Game Objective
Mechanics
Game Objective
Player Experience
Playing “Swords & Sorcery” can be a fun and humorous experience, especially for those who enjoy light-hearted fantasy settings. The game is known for its ridiculous world, with locations like Evelyn Woods and the Stream of Consciousness. However, it may appear complicated to some players, particularly those familiar with simpler fantasy role-playing games like “Dungeons & Dragons”.
Pros
Cons
Personal Thoughts on Quest
“Swords & Sorcery” is best suited for players who enjoy a blend of traditional wargames and fantasy role-playing elements. It is ideal for those who appreciate a light-hearted, humorous approach to gaming and are willing to navigate the game’s complexity. While it may not be for everyone, it offers a unique gaming experience that stands out from more serious fantasy games.
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