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Pyramis (1991) Board Game

Pyramis is an abstract strategy board game that was released in 1991 by designers Murray J. Gould and James R. Longacre. The game is designed for 2 players and has a playtime of around 20 minutes. The game involves strategic tile placement and is suitable for players aged 8 and above.

Game Components of Pyramix

  • Tray: The base tray on which the pyramid is built.
  • Cubes: 56 cubes with four colors and symbols (Ankh, Crane, Eye, Cobra).
  • Cobra Cubes: Special cubes worth zero points but impact gameplay.
  • Ankh, Crane, and Eye Cubes: Worth one, two, and three points respectively.

    How To Setup Pyramix

    To set up the game, place the base tray on the table and randomly stack all the cubes on top to form a complete pyramid. This initial setup prepares the game for the players to start dismantling the pyramid.

    Gameplay Mechanics and Game Objective

  • Cube Removal: Players remove cubes from the pyramid that have two or three faces visible.
  • Cube Cascade: Removing a cube causes the cubes above to slide down.
  • Restrictions: Cubes cannot be removed if doing so would leave an open spot in the tray or if a cube is touching a Cobra cube’s flat side.
  • Scoring: Cubes are worth points (Ankh: 1 point, Crane: 2 points, Eye: 3 points).
  • End Game Distribution: After the pyramid is reduced to a single layer, players sort their Ankh cubes by color. The player with the majority of Ankh cubes in a color claims all cubes of that color from the tray.
  • Final Scoring: Points are tallied, and the player with the most points wins.

    Player Experience

    Pyramix offers a simple yet strategically deep experience. The game requires players to make thoughtful decisions about which cubes to remove, considering both immediate point values and long-term strategies for claiming cubes at the end of the game. The 3D pyramid structure adds a visually appealing and interactive element, making the game enjoyable to play and watch.

    Pros

  • Visual Appeal: The 3D pyramid is visually stunning and fun to manipulate.
  • Strategic Depth: The game involves interesting strategic decisions, especially with the use of Cobra cubes to block opponents.
  • Interactive Gameplay: Players must rotate the pyramid to see all options, adding a tactile and engaging element.
  • Balanced Strategy: The game balances short-term gains with long-term strategies.

    Cons

  • Analysis Paralysis: With more players, turns can become slower due to increased strategic planning.
  • Limited Strategic Planning with More Players: The game becomes more reactionary with three and four players.

    Personal Thoughts on Pyramix

    Pyramix is ideal for players who enjoy strategic games with a tactile element. It is suitable for those who appreciate simple rules but deep gameplay mechanics. While it is enjoyable with two to four players, the two-player game offers a more strategic experience. The game’s visual appeal and the satisfaction of dismantling the pyramid make it a unique addition to any board game collection.

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