Prêt-à-Porter (2010) Board Game
Prêt-à-Porter is a board game that was first released in 2010 by Portal Games. Designed by Piotr Haraszczak and Ignacy Trzewiczek, the game is set in the competitive world of fashion design and industry. Players take on the roles of fashion designers managing their own clothing line, making strategic decisions to outshine their competitors.
Game Components of Prêt-à-Porter
How To Setup Prêt-à-Porter
To set up Prêt-à-Porter, each player selects a player board and receives initial worker tokens and some starting cash. The game board is placed in the middle, and the various decks (Contract cards, Building cards, Employee cards, and Design cards) are shuffled and placed within reach. Players also receive initial fabric tokens and other necessary components. The game is divided into 12 rounds, each representing a month, with four quarters ending in fashion shows.
Gameplay Mechanics and Game Objective
Player Experience
Playing Prêt-à-Porter is a deeply engaging experience, blending economic strategy with direct interaction. Players must balance short-term profits with long-term strategies, making crucial decisions each round. The game’s theme is vividly brought to life through its components and artwork, making it immersive and fun. However, it can be challenging, especially for new players, due to the complexity of managing finances and resources.
Pros
Cons
Personal Thoughts on Prêt-à-Porter
Prêt-à-Porter is ideal for experienced board game enthusiasts who enjoy economic strategy and worker placement games. It is particularly suited for those who appreciate a game with a unique theme and deep gameplay mechanics. While it may not be the best fit for casual players due to its complexity, it is highly recommended for anyone looking to challenge themselves and immerse themselves in the competitive world of high fashion.
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