Plagio (1999) Board Game
Plagio is a word game that was released in 1999 and designed by Antonio Lupica. It falls under the category of humor party games and is suitable for players aged 12 and above. The game involves creativity, wit, and a touch of humor as players compete to come up with the best and most convincing fake definition for obscure words.
Game Components of Plagio
How To Setup Plagio
To set up Plagio, players receive a card with half of a famous book’s incipit. Each player must then secretly write their own completion of the incipit on a piece of paper. Once all players have finished writing, the papers are collected and read aloud.
Gameplay Mechanics and Game Objective
Player Experience
Playing Plagio is a fun and creative experience that encourages literary imagination and critical thinking. It’s an interactive game that involves both individual writing and group discussion, making it engaging for players who enjoy literature and creative writing.
Pros
Cons
Personal Thoughts on Plagio
Plagio is ideal for literature enthusiasts, writers, and anyone who enjoys creative challenges. It’s a great game for groups looking to engage in a fun, intellectually stimulating activity that fosters creativity and discussion. While it may not be the best fit for those seeking a highly competitive or action-packed game, it offers a unique and enjoyable experience for those who appreciate literary pursuits.
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