Pirates, Ninjas, Robots, & Zombies (2014) Board Game
Pirates, Ninjas, Robots, & Zombies is a board game released in 2014, designed by Grant Wilson and published by Rather Dashing Games. It falls into the category of tile placement games and is suitable for players aged 8 and above. The game features an interesting mix of popular characters like pirates, ninjas, robots, and zombies, adding a fun and quirky twist to traditional board game themes.
Game Components of Pirates, Ninjas, Robots, & Zombies
How To Setup Pirates, Ninjas, Robots, & Zombies
To set up the game, players start by placing the game board in the middle of the playing area. Each player selects a set of tiles representing one of the four factions: pirates, ninjas, robots, or zombies. The tiles are placed according to the starting rules outlined in the rulebook. Players then prepare for the tile placement phase, where they will strategically place their tiles to score points.
Gameplay Mechanics and Game Objective
Player Experience
Playing Pirates, Ninjas, Robots, & Zombies is an engaging and strategic experience. Players must think ahead to optimize their tile placements, often trying to disrupt their opponents’ plans while executing their own. The game requires a balance of short-term and long-term strategy, making it appealing to fans of puzzle and strategy games.
Pros
Cons
Personal Thoughts on Pirates, Ninjas, Robots, & Zombies
Pirates, Ninjas, Robots, & Zombies is a great game for those who enjoy tile placement and strategic puzzle games. It’s an excellent choice for families or casual gaming groups looking for a game that is both fun and challenging. However, players seeking a game with deep thematic integration or complex, long-duration gameplay may find this game less appealing. Overall, it’s a solid addition to any board game collection for those who enjoy light to medium-weight strategy games.
We are supported by our audience. When you purchase through links on our site, we may earn an affiliate commission, at no extra cost for you. Learn more.