Pickpocket (2008) Board Game
Pickpocket is a card game designed by Olivier Fagnère and published by Repos Production in in 2008. It falls under the categories of bluffing and card games, with players engaging in open drafting and push your luck mechanisms to outwit their opponents.
Game Components of Pickpocket
How To Setup Pickpocket
To set up the game, each player chooses a figurine and places it on the starting position on the board. The tokens representing purses, keys, vials, and jewellery are distributed randomly across the board. Each player receives a set of player cards that will guide their actions during the game.
Gameplay Mechanics and Game Objective
Player Experience
In **Pickpocket**, players engage in a light-hearted and humorous game of thievery. The game is easy to learn and plays quickly, making it suitable for family gatherings or casual game nights. The simple mechanics and short playing time ensure that the game remains entertaining without becoming overly complex or time-consuming.
Pros
Cons
Personal Thoughts on Pickpocket
**Pickpocket** is perfect for families, casual gamers, or those looking for a quick and enjoyable game session. It is not designed for hardcore gamers seeking complex strategies or lengthy gameplay. Reiner Knizia’s design ensures that the game remains accessible and fun, making it a great addition to any family game collection.
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