Pecking Order (1998) Board Game
Pecking Order is a board game designed by Richard Garfield and released in in 1998. It is a game that revolves around animals and bluffing, where players compete to establish dominance in the pecking order.
Game Components of Pecking Order
How To Setup Pecking Order
Gameplay Mechanics and Game Objective
In Pecking Order, players take turns playing animal cards and bidding on them with their auction tokens. The objective is to strategically bluff and outwit opponents to establish dominance in the pecking order and win the most points by the end of the game.
Player Experience
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Personal Thoughts on Pecking Order
Pecking Order is a decent game for its category, offering a fun and light-hearted experience for players looking for a quick bluffing game. However, its limited replayability and reliance on luck may not appeal to more serious gamers. The build quality is average, and the pricing and availability of the game may vary depending on whether it is being sold as new or used.
Overall, Pecking Order is worth trying out if you enjoy bluffing games and are looking for a light and quick gaming experience. It is suitable for players aged 8 and above, but serious gamers may find it lacking in depth. Those who enjoy games with similar mechanics may also want to check out alternatives such as Coup or Sheriff of Nottingham. Players who prefer more complex and strategic games may want to skip Pecking Order in favor of other options.
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