Parthenon: Rise of the Aegean (2005)
Parthenon: Rise of the Aegean
Parthenon: Rise of the Aegean is a historical board game that simulates commerce in the Aegean Sea around 600 B.C. The game was designed by Andrew Parks and Jason Hawkins and is published by Siren Bridge Publishing and Z-Man Games, Inc. It is a game of commerce for 3-6 players set in the islands of the Aegean Sea. Each player begins with control of two villages and a fleet of ships on an island within the Aegean and develops their island through trade, adding villages and structures.
Why is Parthenon: Rise of the Aegean Popular?
Parthenon: Rise of the Aegean won “Board Game of the Year” during the 32nd annual Origins Award. It is a popular game among board game enthusiasts who enjoy games that involve strategy and resource management.
Game Components of Parthenon: Rise of the Aegean
Game board6 reference cards18 counters440 cards
Game Setup of Parthenon: Rise of the Aegean
Each player starts with two villages and a fleet of ships on an island within the Aegean Sea. The game board is placed in the center of the table, and the reference cards and counters are distributed to the players.
Gameplay Mechanics of Parthenon: Rise of the Aegean
A game represents three years of time, and each year is divided into four seasons of ten phases. Players take turns performing actions such as trading goods, building structures, and moving ships. The winner is the first to complete all structures.
Game Objective of Parthenon: Rise of the Aegean
The objective of the game is to develop your island through trade, adding villages and structures, and be the first player to complete all structures.
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