| | | | | |

PanzerArmee Afrika: Rommel in the Desert, April 1941 – November 1942 (1973) Board Game

PanzerArmee Afrika is a wargame that simulates the North African campaign during World War II, specifically focusing on the battles between the Axis forces under the command of Field Marshal Erwin Rommel and the Allied forces led by British Generals Auchinleck and Montgomery. This game gives players the opportunity to recreate historical battles and strategic decisions that shaped the outcome of the conflict in the desert.

Game Components of PanzerArmee Afrika: Rommel in the Desert, April 1941 – November 1942

  • Map: One 22 x 34″ paper hex grid map, scaled at 12 mi (19 km) per hex
  • Counters: 200 die-cut counters representing battalion, regiment, and brigade-sized units
  • Rules: 12-page rules booklet
  • Additional Components: In the Avalon Hill edition, a mounted map and a 6-sided die were included.

    How To Setup PanzerArmee Afrika: Rommel in the Desert, April 1941 – November 1942

    Setup involves placing the map, deploying the counters according to the initial forces and positions outlined in the rules, and ensuring each player has the necessary materials such as the rules booklet and any additional components like the dice. The game starts with the Axis player aiming to capture key positions, while the Allied player must prepare to defend and counterattack.

    Gameplay Mechanics and Game Objective

  • Turn Structure: Each turn represents a month and is divided into four phases: Supply Determination, Movement, Combat, and Replacements and Reinforcement.
  • Game Objective: The Axis player aims to capture Alexandria and control the Suez Canal, while the Allied player must prevent this and drive the Axis forces out of North Africa.

    Player Experience

    Playing **PanzerArmee Afrika** is a tense and suspenseful experience, filled with sweeping maneuvers, lunging attacks, and desperate retreats. The game requires strategic thinking and effective management of supplies and forces. It is known for its lightning-fast movement and the controversial Command Control system, which adds realism but can also be irritating for the affected player.

    Pros

  • Historical Accuracy: The game captures the essence of the North African Campaign, including the critical role of supply management.
  • Strategic Depth: Offers a good balance of strategic and tactical options.
  • Replayability: The variable orders-of-battle chart allows for different historical scenarios, increasing replay value.
  • Classic Status: Enduringly popular among wargamers, with a reputation for fast-moving and exciting gameplay.

    Cons

  • Complexity: Moderate complexity may deter new wargamers.
  • Supply Rules: The abstract supply rules can be difficult to remember.
  • Balance: If both players are aggressive, the game tends to favor the Allied player, while defensive Axis play can lead to a marginal Axis victory.

    Personal Thoughts on PanzerArmee Afrika: Rommel in the Desert, April 1941 – November 1942

    This game is ideal for experienced wargamers who enjoy operational-level games and are looking for a challenging and historically rich experience. It is particularly suited for those interested in the North African Campaign and who appreciate the strategic and tactical nuances of desert warfare. While it may not be the best introduction for new wargamers due to its complexity, it remains a classic and highly recommendable game for those who enjoy the genre.

    We are supported by our audience. When you purchase through links on our site, we may earn an affiliate commission, at no extra cost for you. Learn more

  • Leave a Reply

    Your email address will not be published. Required fields are marked *