Origo (2007) Board Game
Origo is a board game that was released in 2007 and designed by Daniel Reeve. It falls under the categories of Ancient and Territory Building games, where players compete to control territories and build their network of influence. The game features area majority/influence, network and route building, and open drafting as its main gameplay mechanics.
Game Components of Origo
How To Setup Origo
To set up Origo, each player starts with a specific number of counters based on the number of players. Players place a certain number of counters on the board one at a time to begin. The game track around the edge of the board is used to keep track of neutral pawns which will later reveal victory points.
Gameplay Mechanics and Game Objective
Player Experience
Origo offers a rich strategic and tactical experience, forcing players to plan and decide between various options. The game is medium-weight, providing an even contest especially with four players. The ability to move counters flexibly and the strategic use of ships add a layer of depth to the game.
Pros
Cons
Personal Thoughts on Origo
Origo is an excellent game for those who enjoy strategic planning and tactical execution. It is particularly suited for players aged 10 and above who have some experience with board games. The game’s complexity and depth make it a great choice for gamers looking for a challenging yet rewarding experience. However, the language barrier may limit its accessibility for non-German speakers.
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